in Programming Tools

Space Invaders Using Unity

I don’t have much time for a post, so I just wanted to post an assignment I completed for CIS 564 – Game Design, which was to implement a classic game using the Unity Game Engine. Source is available upon request, and here’s a link to the a web version (Unity Player is required). It uses cfxr for the 8-bit sounds, and I did a little bit of modeling in Maya. The scripting was done using C# in MonoDevelop, which had a really nice interface. Unity was a pleasure to use.


If you’d like to try it on your own machine, here are some native binaries: