Jamie Ly

Jamie Ly

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A*

There is one post tagged A*.

Pathfinding – Hide and Seek Game

Intro For the last assignment for CIS564, we created a simple tag/hide-and-seek game using path-finding, and the behavioral steering from the last assignment. A* A* (A-star) is a path-finding algorithm which finds an optimal path between two nodes given a cost function which yields the distance from the start and a good heuristic estimating the […]

in School, Software | 832 Words

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